Bloodline: Sovereign's Awakening - Chapter 0
WEAVER RANKS AND TITLES
Weavers gain strength by awakening more Threads and weaving their abilities into powerful manifestations.
1. Novice (F-Rank) – “Single Thread”
🔹 Just awakened their first Thread.
🔹 Weak and barely able to manifest abilities.
🔹 Often rely on basic self-defense techniques.
Lesser: Torn Weave – Those who can barely manifest their thread, weak and unstable.
Greater: Frayed Weaver – Has an actual Loom Thread but lacks control or strength
🔹 Threads: 1 (Single Thread)
🔹 Fighting Ability: Weak, relies on instinct and basic techniques. Can barely manifest their power.
🔹 Threat Level: Minimal – Only slightly stronger than regular humans.
🔹 Intellect: No deeper understanding of the Loom System. Still developing perception of their thread.
🔹 Emergence Chance: 80% – Awakening as a Weaver is common, but few progress beyond this.
🔹 Advancement Chance: 60% – Many stall at this level without proper training.
🔹 Mutation Chance: 5% – Rare, but some may experience abnormalities in their thread’s function.
🔹 Heroic Weaver Birth Chance: 0.1% – Extremely rare for a natural prodigy to emerge at this stage.
🔹 Common Thread Gain Chance: 90% – Most receive an ordinary Loom Thread.
🔹 Rare Thread Gain Chance: 8% – Few gain an exceptional Thread with slightly better affinity.
🔹 Unique Thread Gain Chance: 1.5% – Very rare, but possible.
🔹 Special/Divine Thread Gain Chance: 0.5% – Near impossible.
🔹 Attunement to World Threads: 5%-10% – Minimal awareness.
🔹 Spirit Contract Chance: 1% – Almost nonexistent.
🔹 Minimum Resonance Required to Advance: 15% (Weaver), 5% (Anchor), 1% (Conduit)
📝 F-Rank Weavers struggle to weave magic effectively and are only slightly stronger than regular humans.
2. Initiate (E-Rank) – “Twin Threads”
🔹 Gains a second Thread, allowing simple weaving.
🔹 Weaker magical constructs and basic offensive/defensive skills.
🔹 Most are still vulnerable to lower-class monsters.
Lesser: Woven Novice – Can produce weak manifestations, but barely practical.
Greater: Loom Initiate – Starts developing minor skills and enhancements.
🔹 Threads: 2 (Twin Threads)
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🔹 Fighting Ability: Can hold their own against weak threats.
🔹 Threat Level: Low – Still considered weak, but more capable than F-Rank.
🔹 Intellect: Begins learning how to manipulate the Loom System.
🔹 Emergence Chance: 50% – Many reach this rank, but further growth is difficult.
🔹 Advancement Chance: 45% – Some fail to progress due to lack of training or talent.
🔹 Mutation Chance: 8% – Occasionally, Threads mutate unpredictably.
🔹 Heroic Weaver Birth Chance: 0.5% – Rare, but slightly more possible than F-Rank.
🔹 Common Thread Gain Chance: 85%
🔹 Rare Thread Gain Chance: 12%
🔹 Unique Thread Gain Chance: 2%
🔹 Special/Divine Thread Gain Chance: 1%
🔹 Attunement to World Threads: 10%-20%
🔹 Spirit Contract Chance: 5%
🔹 Minimum Resonance Required to Advance: 25%
(Weaver), 10% (Anchor), 2% (Conduit)
📝 E-Rank Weavers can manipulate a single Loom Thread, but it’s weak and limited in versatility.
3. Adept (D-Rank) – “Woven Path”
🔹 Three or more Threads, allowing for more refined weaving.
🔹 Can manifest stronger magical abilities and sustain their weavings longer.
🔹 Capable of defending against mid-tier threats in groups.
Lesser: Pattern Caster – Can execute basic techniques reliably.
Greater: Lattice Weaver – Can start combining multiple threads into small effects.
🔹 Threads: 3-4
🔹 Fighting Ability: Can handle mid-tier threats in small groups.
🔹 Threat Level: Moderate – A danger to weaker monsters.
🔹 Intellect: Understanding of Thread Weaving improves.
🔹 Emergence Chance: 30% – A significant portion of Weavers never progress past this.
🔹 Advancement Chance: 35% – Still challenging, but training helps.
🔹 Mutation Chance: 12% – More pronounced mutations, leading to unique traits.
🔹 Heroic Weaver Birth Chance: 1%
🔹 Common Thread Gain Chance: 75%
🔹 Rare Thread Gain Chance: 18%
🔹 Unique Thread Gain Chance: 5%
🔹 Special/Divine Thread Gain Chance: 2%
🔹 Attunement to World Threads: 20%-35%
🔹 Spirit Contract Chance: 10%
🔹 Minimum Resonance Required to Advance: 40%
(Weaver), 20% (Anchor), 5% (Conduit)
📝 D-Rank Weavers start showing combat utility but lack complexity in their weaves.
4. Weaver (C-Rank) – “Tapestry Warden”
🔹 Four to six Threads, allowing advanced weaving techniques.
🔹 Able to sustain multiple weavings at once.
Lesser: Threadbinder – Can weave multiple threads but with limitations.
Greater: Warped Artisan – Can reshape their techniques dynamically.
🔹 Threads: 4-6
🔹 Fighting Ability: Highly competent. Can battle multiple foes alone.
🔹 Threat Level: High – Dangerous to mid-tier threats.
🔹 Intellect: Tactical combat understanding.
🔹 Emergence Chance: 15%
🔹 Advancement Chance: 25%
🔹 Mutation Chance: 18%
🔹 Heroic Weaver Birth Chance: 3%
🔹 Common Thread Gain Chance: 55%
🔹 Rare Thread Gain Chance: 30%
🔹 Unique Thread Gain Chance: 10%
🔹 Special/Divine Thread Gain Chance: 5%
🔹 Attunement to World Threads: 35%-55%
🔹 Spirit Contract Chance: 20%
🔹 Minimum Resonance Required to Advance: 60% (Weaver), 30% (Anchor), 10% (Conduit)
📝 C-Rank Weavers become versatile, integrating magic with more precision.
5. Loommaster (B-Rank) – “Threadkeeper”
🔹 Gains access to Diwa, their spiritual thread manifestation.
🔹 Can weave abilities with increased complexity and synergy.
🔹 Considered elite fighters, crucial for defending settlements.
Lesser: Spiral Adept – Has awakened Diwa but with minimal mastery.
Greater: Diwa Loomer – Controls Diwa effectively, enhancing their weaving.
🔹 Threads: 6-8
🔹 Fighting Ability: Elite, can take down formidable threats.
🔹 Threat Level: Very High – Considered settlement defenders.
🔹 Intellect: Can strategize at a high level.
🔹 Emergence Chance: 5%
🔹 Advancement Chance: 15%
🔹 Mutation Chance: 25%
🔹 Heroic Weaver Birth Chance: 5%
🔹 Common Thread Gain Chance: 40%
🔹 Rare Thread Gain Chance: 35%
🔹 Unique Thread Gain Chance: 15%
🔹 Special/Divine Thread Gain Chance: 10%
🔹 Attunement to World Threads: 55%-75%
🔹 Spirit Contract Chance: 30%
🔹 Minimum Resonance Required to Advance: 80% (Weaver), 45% (Anchor), 20% (Conduit)
📝 B-Rank Weavers have a personal Diwa, a major leap in their power.
6. Grand Weaver (A-Rank) – “Patternforger”
🔹 Nearing mastery over their threads, capable of weaving unique, reality-altering effects.
🔹 Diwa has evolved into a formidable level, sometimes gaining a second form
🔹 Can stand against high-tier threats and influence the battlefield significantly.
Lesser: Harmonic Weaver – Master of multiple threads, synchronization unlocked.
Greater: Echoed Sovereign – Their weaves ripple across battles, feared by many.
🔹 Threads: 8-12
🔹 Fighting Ability: Near-mastery of combat.
🔹 Threat Level: Extreme – Can solo high-tier threats.
🔹 Intellect: Genius in Thread Weaving.
🔹 Emergence Chance: 2%
🔹 Advancement Chance: 10%
🔹 Mutation Chance: 35%
🔹 Heroic Weaver Birth Chance: 8%
🔹 Common Thread Gain Chance: 20%
🔹 Rare Thread Gain Chance: 35%
🔹 Unique Thread Gain Chance: 25%
🔹 Special/Divine Thread Gain Chance: 20%
🔹 Attunement to World Threads: 75%-90%
🔹 Spirit Contract Chance: 50%
🔹 Minimum Resonance Required to Advance: 90% (Weaver), 60% (Anchor), 30% (Conduit)
📝 A-Rank Weavers command overwhelming power, few can stand against them.
7. Arcane Loom (S-Rank) – “Tapestry Sovereign”
🔹 Master of the Loom System, able to weave multiple advanced effects simultaneously.
🔹 Weavings can alter the environment or create devastating techniques.
🔹 Their Diwa can transcend its original form, granting overwhelming power.
🔹 Capable of taking on catastrophic threats alone.
Lesser: Fabled Tapestry – Their weaves reshape the battlefield.
Greater: Transcendent Loom – Their presence alone warps reality itself.
🔹 Threads: 12-16
🔹 Fighting Ability: Near-invincible against most threats, capable of altering battlefields.
🔹 Threat Level: Calamity-Class – A single Sovereign Weaver can shape the outcome of wars.
🔹 Intellect: Beyond strategic genius, can manipulate World Threads instinctively.
🔹 Emergence Chance: 0.5% – Only the absolute elite reach this rank.
🔹 Advancement Chance: 5% – Many hit a wall at A-Rank due to mental/spiritual limitations.
🔹 Mutation Chance: 50% – Most experience a fundamental transformation in their abilities.
🔹 Heroic Weaver Birth Chance: 15% – Many S-Ranks are legends in the making.
🔹 Common Thread Gain Chance: 5%
🔹 Rare Thread Gain Chance: 15%
🔹 Unique Thread Gain Chance: 30%
🔹 Special/Divine Thread Gain Chance: 50%
🔹 Attunement to World Threads: 90%-99% – Can tap into cosmic and ancient energies.
🔹 Spirit Contract Chance: 75% – Most Sovereign Weavers have bonded with a powerful spirit or force.
🔹 Minimum Resonance Required to Advance: 98% (Weaver), 75% (Anchor), 50% (Conduit)
📝 S-Rank Weavers are nearly unstoppable, their magic rivaling ancient myths.
8. Paragon Weaver (SS-Rank) – “Fatebinder”
🔹 A legendary figure, capable of weaving entire domains into existence.
🔹 Can shape reality with their abilities, manipulate the battlefield at will.
🔹 Some say their Threads can influence the Loom System itself.
🔹 Only myths and history speak of those who reached this level.
🔹 Threads: 16-20
🔹 Fighting Ability: Capable of rewriting reality within limited scope.
🔹 Threat Level: World-Class – Nations bow to their presence.
🔹 Intellect: Sees patterns and fates beyond normal comprehension.
🔹 Emergence Chance: 0.1% – Almost mythical in rarity.
🔹 Advancement Chance: 2% – Requires transcending normal power limitations.
🔹 Mutation Chance: 70% – Their abilities often defy prior definitions.
🔹 Heroic Weaver Birth Chance: 25% – Most at this level leave an impact on history.
🔹 Common Thread Gain Chance: 1%
🔹 Rare Thread Gain Chance: 9%
🔹 Unique Thread Gain Chance: 25%
🔹 Special/Divine Thread Gain Chance: 65%
🔹 Attunement to World Threads: 99%-100% – Can shape the Loom System itself.
🔹 Spirit Contract Chance: 90% – May have a spirit so powerful it influences reality.
Minimum Resonance Required to Advance: 99.9% (Weaver), 85% (Anchor), 70% (Conduit)
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