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Bloodline: Sovereign's Awakening - Chapter 0

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  3. Bloodline: Sovereign's Awakening
  4. Chapter 0 - WEAVER RANKS AND TITLES
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WEAVER RANKS AND TITLES
Weavers gain strength by awakening more Threads and weaving their abilities into powerful manifestations.

1. Novice (F-Rank) – “Single Thread”

🔹 Just awakened their first Thread.

🔹 Weak and barely able to manifest abilities.

🔹 Often rely on basic self-defense techniques.

Lesser: Torn Weave – Those who can barely manifest their thread, weak and unstable.

Greater: Frayed Weaver – Has an actual Loom Thread but lacks control or strength

🔹 Threads: 1 (Single Thread)

🔹 Fighting Ability: Weak, relies on instinct and basic techniques. Can barely manifest their power.

🔹 Threat Level: Minimal – Only slightly stronger than regular humans.

🔹 Intellect: No deeper understanding of the Loom System. Still developing perception of their thread.

🔹 Emergence Chance: 80% – Awakening as a Weaver is common, but few progress beyond this.

🔹 Advancement Chance: 60% – Many stall at this level without proper training.

🔹 Mutation Chance: 5% – Rare, but some may experience abnormalities in their thread’s function.

🔹 Heroic Weaver Birth Chance: 0.1% – Extremely rare for a natural prodigy to emerge at this stage.

🔹 Common Thread Gain Chance: 90% – Most receive an ordinary Loom Thread.

🔹 Rare Thread Gain Chance: 8% – Few gain an exceptional Thread with slightly better affinity.

🔹 Unique Thread Gain Chance: 1.5% – Very rare, but possible.

🔹 Special/Divine Thread Gain Chance: 0.5% – Near impossible.

🔹 Attunement to World Threads: 5%-10% – Minimal awareness.

🔹 Spirit Contract Chance: 1% – Almost nonexistent.

🔹 Minimum Resonance Required to Advance: 15% (Weaver), 5% (Anchor), 1% (Conduit)

📝 F-Rank Weavers struggle to weave magic effectively and are only slightly stronger than regular humans.

2. Initiate (E-Rank) – “Twin Threads”

🔹 Gains a second Thread, allowing simple weaving.

🔹 Weaker magical constructs and basic offensive/defensive skills.

🔹 Most are still vulnerable to lower-class monsters.

Lesser: Woven Novice – Can produce weak manifestations, but barely practical.

Greater: Loom Initiate – Starts developing minor skills and enhancements.

🔹 Threads: 2 (Twin Threads)

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🔹 Fighting Ability: Can hold their own against weak threats.

🔹 Threat Level: Low – Still considered weak, but more capable than F-Rank.

🔹 Intellect: Begins learning how to manipulate the Loom System.

🔹 Emergence Chance: 50% – Many reach this rank, but further growth is difficult.

🔹 Advancement Chance: 45% – Some fail to progress due to lack of training or talent.

🔹 Mutation Chance: 8% – Occasionally, Threads mutate unpredictably.

🔹 Heroic Weaver Birth Chance: 0.5% – Rare, but slightly more possible than F-Rank.

🔹 Common Thread Gain Chance: 85%

🔹 Rare Thread Gain Chance: 12%

🔹 Unique Thread Gain Chance: 2%

🔹 Special/Divine Thread Gain Chance: 1%

🔹 Attunement to World Threads: 10%-20%

🔹 Spirit Contract Chance: 5%

🔹 Minimum Resonance Required to Advance: 25%

(Weaver), 10% (Anchor), 2% (Conduit)

📝 E-Rank Weavers can manipulate a single Loom Thread, but it’s weak and limited in versatility.

3. Adept (D-Rank) – “Woven Path”

🔹 Three or more Threads, allowing for more refined weaving.

🔹 Can manifest stronger magical abilities and sustain their weavings longer.

🔹 Capable of defending against mid-tier threats in groups.

Lesser: Pattern Caster – Can execute basic techniques reliably.

Greater: Lattice Weaver – Can start combining multiple threads into small effects.

🔹 Threads: 3-4

🔹 Fighting Ability: Can handle mid-tier threats in small groups.

🔹 Threat Level: Moderate – A danger to weaker monsters.

🔹 Intellect: Understanding of Thread Weaving improves.

🔹 Emergence Chance: 30% – A significant portion of Weavers never progress past this.

🔹 Advancement Chance: 35% – Still challenging, but training helps.

🔹 Mutation Chance: 12% – More pronounced mutations, leading to unique traits.

🔹 Heroic Weaver Birth Chance: 1%

🔹 Common Thread Gain Chance: 75%

🔹 Rare Thread Gain Chance: 18%

🔹 Unique Thread Gain Chance: 5%

🔹 Special/Divine Thread Gain Chance: 2%

🔹 Attunement to World Threads: 20%-35%

🔹 Spirit Contract Chance: 10%

🔹 Minimum Resonance Required to Advance: 40%

(Weaver), 20% (Anchor), 5% (Conduit)

📝 D-Rank Weavers start showing combat utility but lack complexity in their weaves.

4. Weaver (C-Rank) – “Tapestry Warden”

🔹 Four to six Threads, allowing advanced weaving techniques.

🔹 Able to sustain multiple weavings at once.

Lesser: Threadbinder – Can weave multiple threads but with limitations.

Greater: Warped Artisan – Can reshape their techniques dynamically.

🔹 Threads: 4-6

🔹 Fighting Ability: Highly competent. Can battle multiple foes alone.

🔹 Threat Level: High – Dangerous to mid-tier threats.

🔹 Intellect: Tactical combat understanding.

🔹 Emergence Chance: 15%

🔹 Advancement Chance: 25%

🔹 Mutation Chance: 18%

🔹 Heroic Weaver Birth Chance: 3%

🔹 Common Thread Gain Chance: 55%

🔹 Rare Thread Gain Chance: 30%

🔹 Unique Thread Gain Chance: 10%

🔹 Special/Divine Thread Gain Chance: 5%

🔹 Attunement to World Threads: 35%-55%

🔹 Spirit Contract Chance: 20%

🔹 Minimum Resonance Required to Advance: 60% (Weaver), 30% (Anchor), 10% (Conduit)

📝 C-Rank Weavers become versatile, integrating magic with more precision.

5. Loommaster (B-Rank) – “Threadkeeper”

🔹 Gains access to Diwa, their spiritual thread manifestation.

🔹 Can weave abilities with increased complexity and synergy.

🔹 Considered elite fighters, crucial for defending settlements.

Lesser: Spiral Adept – Has awakened Diwa but with minimal mastery.

Greater: Diwa Loomer – Controls Diwa effectively, enhancing their weaving.

🔹 Threads: 6-8

🔹 Fighting Ability: Elite, can take down formidable threats.

🔹 Threat Level: Very High – Considered settlement defenders.

🔹 Intellect: Can strategize at a high level.

🔹 Emergence Chance: 5%

🔹 Advancement Chance: 15%

🔹 Mutation Chance: 25%

🔹 Heroic Weaver Birth Chance: 5%

🔹 Common Thread Gain Chance: 40%

🔹 Rare Thread Gain Chance: 35%

🔹 Unique Thread Gain Chance: 15%

🔹 Special/Divine Thread Gain Chance: 10%

🔹 Attunement to World Threads: 55%-75%

🔹 Spirit Contract Chance: 30%

🔹 Minimum Resonance Required to Advance: 80% (Weaver), 45% (Anchor), 20% (Conduit)

📝 B-Rank Weavers have a personal Diwa, a major leap in their power.

6. Grand Weaver (A-Rank) – “Patternforger”

🔹 Nearing mastery over their threads, capable of weaving unique, reality-altering effects.

🔹 Diwa has evolved into a formidable level, sometimes gaining a second form

🔹 Can stand against high-tier threats and influence the battlefield significantly.

Lesser: Harmonic Weaver – Master of multiple threads, synchronization unlocked.

Greater: Echoed Sovereign – Their weaves ripple across battles, feared by many.

🔹 Threads: 8-12

🔹 Fighting Ability: Near-mastery of combat.

🔹 Threat Level: Extreme – Can solo high-tier threats.

🔹 Intellect: Genius in Thread Weaving.

🔹 Emergence Chance: 2%

🔹 Advancement Chance: 10%

🔹 Mutation Chance: 35%

🔹 Heroic Weaver Birth Chance: 8%

🔹 Common Thread Gain Chance: 20%

🔹 Rare Thread Gain Chance: 35%

🔹 Unique Thread Gain Chance: 25%

🔹 Special/Divine Thread Gain Chance: 20%

🔹 Attunement to World Threads: 75%-90%

🔹 Spirit Contract Chance: 50%

🔹 Minimum Resonance Required to Advance: 90% (Weaver), 60% (Anchor), 30% (Conduit)

📝 A-Rank Weavers command overwhelming power, few can stand against them.

7. Arcane Loom (S-Rank) – “Tapestry Sovereign”

🔹 Master of the Loom System, able to weave multiple advanced effects simultaneously.

🔹 Weavings can alter the environment or create devastating techniques.

🔹 Their Diwa can transcend its original form, granting overwhelming power.

🔹 Capable of taking on catastrophic threats alone.

Lesser: Fabled Tapestry – Their weaves reshape the battlefield.

Greater: Transcendent Loom – Their presence alone warps reality itself.

🔹 Threads: 12-16

🔹 Fighting Ability: Near-invincible against most threats, capable of altering battlefields.

🔹 Threat Level: Calamity-Class – A single Sovereign Weaver can shape the outcome of wars.

🔹 Intellect: Beyond strategic genius, can manipulate World Threads instinctively.

🔹 Emergence Chance: 0.5% – Only the absolute elite reach this rank.

🔹 Advancement Chance: 5% – Many hit a wall at A-Rank due to mental/spiritual limitations.

🔹 Mutation Chance: 50% – Most experience a fundamental transformation in their abilities.

🔹 Heroic Weaver Birth Chance: 15% – Many S-Ranks are legends in the making.

🔹 Common Thread Gain Chance: 5%

🔹 Rare Thread Gain Chance: 15%

🔹 Unique Thread Gain Chance: 30%

🔹 Special/Divine Thread Gain Chance: 50%

🔹 Attunement to World Threads: 90%-99% – Can tap into cosmic and ancient energies.

🔹 Spirit Contract Chance: 75% – Most Sovereign Weavers have bonded with a powerful spirit or force.

🔹 Minimum Resonance Required to Advance: 98% (Weaver), 75% (Anchor), 50% (Conduit)

📝 S-Rank Weavers are nearly unstoppable, their magic rivaling ancient myths.

8. Paragon Weaver (SS-Rank) – “Fatebinder”

🔹 A legendary figure, capable of weaving entire domains into existence.

🔹 Can shape reality with their abilities, manipulate the battlefield at will.

🔹 Some say their Threads can influence the Loom System itself.

🔹 Only myths and history speak of those who reached this level.

🔹 Threads: 16-20

🔹 Fighting Ability: Capable of rewriting reality within limited scope.

🔹 Threat Level: World-Class – Nations bow to their presence.

🔹 Intellect: Sees patterns and fates beyond normal comprehension.

🔹 Emergence Chance: 0.1% – Almost mythical in rarity.

🔹 Advancement Chance: 2% – Requires transcending normal power limitations.

🔹 Mutation Chance: 70% – Their abilities often defy prior definitions.

🔹 Heroic Weaver Birth Chance: 25% – Most at this level leave an impact on history.

🔹 Common Thread Gain Chance: 1%

🔹 Rare Thread Gain Chance: 9%

🔹 Unique Thread Gain Chance: 25%

🔹 Special/Divine Thread Gain Chance: 65%

🔹 Attunement to World Threads: 99%-100% – Can shape the Loom System itself.

🔹 Spirit Contract Chance: 90% – May have a spirit so powerful it influences reality.

Minimum Resonance Required to Advance: 99.9% (Weaver), 85% (Anchor), 70% (Conduit)

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